
Shadow
- Total activity 90
- Last activity
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Activity overview
Latest activity by Shadow-
Shadow commented,
Yeah, those requirements make Onboarding somewhat useless to me. My server structure has only 1 channel that could be opened to chat to everyone before some type of verification/customization and l...
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Shadow commented,
I just got it on a server I manage. I was really looking forward to use it to manage roles but I got disappointed right away. Onboarding requires 5 channels to be publicly opened (viewable and open...
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Shadow commented,
Apparently they have implemented it now (a couple weeks before this post actually), but it's just a flower like icon next to the name and hovering it shows "I'm new here, say hi!".P.S. The post abo...
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Shadow commented,
3 years and nothing about this yet... Making games or different types of channels (forums, stage etc) seems more fancy...
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Shadow commented,
I hope this is a bug and not intended. I even tried to go to Discord Testers server to ask around but I can't talk there for some reason. If it's intended, someone needs to revise their layout conc...
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Shadow commented,
Link previews and embeds are built the same way in the client, that's why the setting affects both and not because the bot message is treated as link. This setting is past due to be split (or embed...
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Shadow commented,
It's a very old issue, I had made a similar request ages ago on the former Feedback platform that's gone now. The use of embeds is on rise nowadays (with slash commands and stuff) and due that this...
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Shadow commented,
Yeah, it's annoying and weird. I had made a similar request ages ago on the former Feedback platform that's gone now. With the rise of embed usage nowadays (with slash commands and stuff) this sett...
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Shadow commented,
Yeah, it's annoying and weird. I had made a similar request ages ago on the former Feedback platform that's gone now. With the rise of embed usage nowadays (with slash commands and stuff) this sett...
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Shadow commented,
@HookedMermaid Yes indeed. I just meant it was actually put in beta but surely the time wasn't enough (around 5 days).