In game FPS cap with Go Live

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  • Flebsy

    This is a big problem that needs to be fixed. Capping the game to 60fps makes Go Live useless to me, and makes me avoid the feature.

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  • Verknaller

    This FPS limit is also making me not use the feature in high paced games. Too much of a downgrade on a 144hz monitor.

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  • Loaf

    This has been happening to me lately. not sure how to fix this. Also sometimes the fps stays the same but its a stuttery mess in League of Legends. 

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  • ColColonCleaner

    I cannot use the feature at the moment in most games because of this. It caps the in-game framerate to 60 which is a big downgrade.

    EDIT: To be clear the stream being at 60fps or lower is fine, but the fact that it limits the actual game's framerate to 60 when otherwise it would run higher is the problem.

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  • multi

    I thought buying discord Nitro would fix the in game fps limit. Since you can choose source format. But I was wrong. The fps of the stream is nice at 60 fps, the image is clear for the stream but my game, even though my Nvidia overlay says I'm getting 100+ fps moving feels sluggish and it's actually capped at 60fps for me.

    I don't know why this is not left to run at normal speeds for the source player and just cap the stream.. hope they fix it so that it doesn't cap your frame rate.

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  • Jack

    I am also having this problem but it only affects some games. When I stream Hollow Knight, my fps stays at 165 while it streams 720/30. However, when I play Modern Warfare the in-game fps counter stays above 120 but is actually displaying something around 60. Makes it unplayable.

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