Game Detection Rules based on command line with wildcards.
Right now, if you have a game or mod that runs on a shared engine rather than having separate binaries to differentiate them (such as Doom and Quake mods), there's no way to have them be detected as different games.
For example, I have a mod called the GoldenEye TC for Zandronum (a Doom source port), which will only get detected as "Zandronum" since it sees Zandronum.exe running. However, it'd be nice to be able to write a rule to detect "-file GE64TC_r*.pk*" so that if anyone is running zandronum.exe with that in their command line, it'll detect that you're playing "GoldenEye TC" instead of just "Zandronum".
The Evolve service used to have this exact feature, and I used it to be able to find others who play my mods, and give them an easy way to launch them. It was a very nice feature.
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