add a switch to turn off interruption prevention audio processing locally
By default, in a video chat, there is interruption prevention audio processing so that the person who is currently talking cannot be easily interrupted. This is usually a good thing, but D&D games are social gatherings, and sometimes it is important to be able to easily interrupt the chaotic player who has made it clear that he is going to barge ahead with his own plan unless someone stops him and he's going to keep talking and so Discord is going to keep prioritizing his voice which makes stopping him difficult unless we make a scene on camera and wave our hands a lot. I would rather just turn off that processing for the game's video chat so that everyone can clearly hear us interrupting by saying, "no No NO!". Would you add a switch somewhere in the video chat (or in the audio settings) so a user can turn off the interruption prevention audio processing? It would be preferable for the switch to turn off the processing locally only (that is, only on the user's PC), but if, due to the way that the processing is currently implemented, this switch would only be able to turn it on or off for _everyone_ in the meeting, that would be acceptable for D&D games.
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