basically my idea is very good for simulator games voice activity.
The thing discord is missing is some way of communicating between rooms.
For example lets take a War Thunder where you play squadron battles. Team is basically mostly split into two Air and Ground team. Both teams need different type of info and in most cases it happens that people yell over each other.
How to fix or improve it?
Basically there could be a setting for a permission to get ability to speak between rooms (leader of the game basically), you could connect the channels together for example ill have three rooms (Ground, Air, Anti Air). In the ground team is a leader with permission to speak over rooms. The Ground, Air, Anti Air room have allowed permission to transfer voice messeges over each other. The leader (guy with permissions), holds binded button and is now able to speak over all three rooms and gives information from Ground Team: "We got bomber over our heads". That info can be heard by Anti Air and Air teams too.
Mostly Air is focusing on different targets than Ground teams so they dont need to know for example what is currently happening on ground.
Its not just this one game it could help for example the players of: Arma 3, Squad, War Thunder, Hell let Loose, DCS and much more other games.
Even different genre games like MMORPG with guild wars: For example BDO (Defense, Attack, Cannons)
Like this they could transfer only needed information to other voice channels. It could be set on server by the owner by default this feature would be turned off, to prevent other people from voice spamming many rooms in same time. Just the ones with the permissions would be able to use it only in the rooms with the allowed function of this feature.
I can also imagine many different uses, also for this feature. Its not only suited for players.
Hope i gave you an idea, which could help many people. :))
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