Not just Discord, but on other games (and, really, programs in general) once an "update" is created, unless it breaks the program badly, it will NEVER be reverted/undone.
Why is this? I honestly don't know. Maybe the developers and managers that had a say in this have god complexes and think "we know better; all you inferior people that use what WE created can suck it up, or find something else" (which they know we won't/can't because of the communities we have already built here). Or maybe it's a money thing: money was spent in making this failed update, and to undo it means they would have to deal with money being wasted/lost.
I could keep guessing, but the bottom line is while they may be convinced to "tweak" a few, very minor, things here and there (provided their ego can handle even that!), they will NOT undo the mess altogether.
At least one other program out there has made themselves compatible with Discord, and is lightweight, without most of the needless bells and whistles, and, most importantly, WORKS. (Ripcord)
I wonder what the management and dev staff of discord would say/do if/when they drive a significant amount of users to use other programs.
Personally, because of the constant "blinking" of my browser screen (I use the web version of discord), I may just have to bite the bullet and switch, or risk getting a damn seizure (the blinking, I have found, comes from discord constantly updating animated crap, like that little online/offline indicator under our names changing to an animated "..." while we are typing.)
A simple fix would be to give us the option to disable it (since they are not inclined to remove the feature and prevent the needless use of RAM). But will that ever happen? Probably not before they succeed in giving me a seizure, or I migrate away.
Their Wompus is laughing at all of us who complain.
P.S. for anyone curious about the ripcord compatibility I mentioned, I saw it from this person's comment on another thread here: https://support.discordapp.com/hc/en-us/community/posts/360033994271/comments/360009284711
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