Have a slowmode type where a user cannot send a message until somebody else does. Very useful for counting games or one word games where the game depends on each person sending a message and waiting for the next person to send one. The implementation on the code side should be very easy, as it just checks if the channel even has this new slowmode and if the latest message in the channel is from the user. It can be called "One at a time slowmode" or something.
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